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Project:
CAMODO Racing league

Camodo Gaming wanted to launch a new channel and approached me to help create the animations for the channel to keep it looking as professional as possible.

CRL Logo.png

Logo

As Camodo still hadn't launched the channel yet and approached me before he had any large developments towards the channel, I was assigned to make the logo for the channel as well which was to be used in his intro officially.

intro animation

Camodo originally wanted to revamp his previous intro which was a 2D animation relating to a burger, I had brought this idea forward to him and he was happy with this new design and we proceeded

Transition (fast) - animation

Transition animation used to switch between 2 different clips, made to look seamless without any sudden cuts.

Map showcase - animation

An extensive animation of a ball travelling through the Map of the upcoming race.

Lineup - covered animation

An animation that would cover the entire screen and show the current lineup of the cars / players / racers. Meant to be played at the end or in-between races when there is a break.

Finish line - Lower third animation

An animation that would pop up in the bottom of the screen and shown whenever a player crosses the line, it would reveal their name and position.

Rules - Covered animation

An animation that would cover the screen and state the rules of the current game.

Rules - Covered animation

An animation that would cover the screen and state the rules of the current game.

Count down - lower third animation

An animation that counts down from 3 seconds till go, to be used in the start of races. 

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Transition (slow) - Animation

Slower version of the Transition animation used to switch between 2 different clips, made to look seamless without any sudden cuts.

Round reveal transition - Animation

Another form of transition but with text in the middle stating the Round and Season number as well as the type of round we are entering.

Lineup - Lower third animation

An animation that would pop up and show the current lineup of the cars / players / racers. Meant to be played on top of an ongoing race to show the current position of a racer.

replay - lower third animation

A replay text would appear on the top right of the screen with a black border, meant to be played when there is a clip being replayed.

Season standing - Animation

An animation that would cover the screen and state the names of the racers that will be on the current season. Showing all 12 players

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